Athame

Role: Gameplay Systems Developer

Changeling VR Official Website

Athame is a top-down deck-builder that I am currently working on with a team of 5 for the class Game Design and Development II at the Rochester Institute of Technology. It is being programmed in C# using Godot Engine 4.1. For this game I am taking on the role of a core gameplay systems engineer. I will be implementing character movement, combat, and our card crafting system which will serve as the core mechanic of the game.